Yeah I just bought it today, for some reason it feels like it takes long as hell to get rolling compared to other BN/SF games. I mean after the tutorial crap was out of the way you basically were sent directly to the area where the first crisis with a boss fight occurred. I got to the point where I first had to go to bed, and now I have to dick around with some tournament before getting to what I presume is the first "level", that rocket thing, since that magnet dude's sprite and name rang a bell back when I read some japanese stuff.
I assume it's gonna be like the first SF in which most bosses are innocent navis (fuck wizards) that get possessed by aliens?
I need to get my own goddamn comp back so I can use IIRC again. I wanna get Kite, Forte, Omni, etc as brothers plus I'm the go-to guy for attributes and quirks for all those chips no one uses past first glance.
Oh yeah, I bought Black Ace in case you were wondering (lol you were gonna ask eventually)
For the time being I hate the new in-battle chip interface, but the bit about supports does look like it redeems it by a lot. Still, having three of them in a "row" and not being able to use them all is pretty gay.
Just beat first boss, mildly disappointed that the "levels" look like ordinary wave roads. I really liked how SF1 made them appear like unique areas of their own rather than putting some gimmicks on a generic network of paths.