So, now that I've got Platinum, transferred all my pokes over, and beat the E4, methinks I'm ready to get back into competitive battling. UU of course. Still the same team it's always been, but I doubt the battling environment is still the same. Methinks it quite homosexual that Rotom can't bring his new forms onto WiFi, but I guess it makes sense.
Rotom@Lum Berry
Timid w/ 252SpAtk, 252Speed, 4HP.
-Thunderbolt
-Shadow Ball
-Thunder Wave
-Will-o-Wisp
Typical double-status Rotom lead. There really isn't much to say here.
Hitmonlee@Choice Scarf
Adamant w/ 252Atk, 252Speed, 4HP
-Close Combat
-Earthquake
-Stone Edge
-Blaze Kick
Everybody loves Hitmonlee. CC for STAB, EdgeQuake for type coverage (might go over UU to find something more suited), and Blaze Kick for lack of a better alternative. Thinking about converting to an Endrevving set, since Sandstream isn't a threat in UU.
Steelix@Leftovers
Max HP, Max Def, 6 atk
Impish
-EQ
-Toxic
-SR
-Roar
Steelix, formerly known as Aggron. Physical wall, pretty much the UU standard.
Clefable@Life Orb
Calm w/ 252HP, 200Def, 56SpDef
-Ice Beam
-Thunderbolt
-Protect
-Wish
Ahh, my superb tank. Can take a lot of abuse, Wishpasses (and for a defensive team like this...), and deals out decent damage with a Magic Guard'd Life Orb. It's served me well so far. Protect, so that I can get a free Wish, scout, or (if for some reason I have to) stall. Everybody loves Cleffy!
Noctowl@Leftovers
Calm w/ 252HP, 252SpDef, 4Def
-Night Shade
-Roost
-Reflect
-Psycho Shift
Special wall, and good at it's job. Night Shade is Nocty's parallel to Blissey's Seismic Toss, Roost is some great recovery, Whirlwind is for support (Should I drop it for Hypnosis? My team could use the sleep support.), and Psycho Shift is a big "F U" to any uppity jerk what thinks he can status me and get away scot-free.
Claydol@Passho Berry
Calm w/ 252HP, 80SpDef, 176Def
-Earth Power
-Rapid Spin
-Psychic
-Explosion
Team support, being able to lay down Hitmons, get rid of rocks, explode (successfully neutralizing a particularly annoying foe), and...well, Earth Power is just there for when I get Taunted. Passho is just there because 3 Leftovers is too much, even without Item Clause.
There, finally done. So far, it's served me pretty damn well. I might replace Claydol with Hitmontop or Poliwrath (Wrath is UU, right?) to help even out the water weak, but that means replacing Hitmonlee as well.
EDIT: wtf hitmontop doesnt get drain punch. dammit he could have made a decent uu tank with drain punch