Ominous Doom
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May 21 '08
[QUOTE USER="Slowflake" TIME="1210826711"]As far as I can tell, the only future dungeon where they AREN'T walls is Chasm Cave (I know, because my Bulbasaur can go through water, cliffs and stuff, but not walls). The others, though? No way to hit them.
As for multi-hit moves, just to give you an idea of why they're still broken even after that massive nerf... let's take Bullet Seed for example. The odds of at least one hit landing are 87%, which is still more than most moves in the game. And there's a nice possibility of two or more hits landing, too - the average number of hits landed per attack is 1.68. As for Fury Swipes, which IIRC is the whole reason why CrossDragon picked Chimchar as partner, the odds of at least one hit landing are 75%, and the average number of hits landed per attack is 1.44. Compare that to Blaziken's Double Kick, which is 1.54. Nya-hah, my multi-hit move is stronger than yours before STAB is even accounted for. Of course, I have to wait for evolution to gain access to it, but I'd sooner have Quick Attack than Fury Swipes on my partner.
Edit: Did Treeshroud Forest yesterday. Hit THREE Monster Houses on the way. They didn't kill me (though they did come close), but a random Ninetales on the last floor did by confusing me, getting two Nasty Plots in and Embering me to hell. Fortunately I had a Reviver Seed as insurance, but things can hit ridiculously hard sometimes, and I'm level 56 for Arceus' sake.
Edit 2: It was on to Brine Cave today. Wasn't too tough, but stuff hit extremely hard sometimes... Torchic lost about a third of its health to a single Poison Jab from a Tentacool. Scary stuff when you consider all the horror stories about Temporal Tower, which isn't too far away now. I also did a few rescue missions on Wi-Fi... I would've liked to see how stingy people were BEFORE trying it. Oh well, I added a line to the adventure log. I also know there's a mandatory monster house in the room where the rescue flag takes place... Bulbasaur is awesome in these. Then again, if you listened to me rant in this topic, you already know that. Speaking of Bulbasaur, I gave it Giga Drain for two reasons: healing is nice, and Tackle on a level 58 Pokémon (that's right, 58 and I still haven't beaten Dialga) really doesn't fit in.
Also, I checked Serebii's Spin-Off Dex some more, and it says Mew's IQ class is "?". Does that mean Mew gets every IQ skill under the sun? That'd fit with the whole "gets every TM" theme. If someone can answer that question, I'd like to know if that's the case. (Edit 2A: Turns out all of the event legendaries have it, so that might not be it. What in the world would it mean?)
Edit 3: I don't remember who it was that advised bringing X-Eye Seeds to take on Dialga, but that was a big help. I threw two in all at it, spammed Bullet Seed and Flamethrower, and that was all she wrote. Dialga didn't even hit me once. (Of course, I was level 62, so take that with a grain of salt.) The Temporal Spire climb was harder, really. On my first attempt I hit a Monster House on the first floor, so I reset after it was clear it'd take its toll on my Reviver Seeds, which I wanted to keep for Dialga.
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I was Level 60 when I beat Dialga and lemme tell ya, it ain't pretty. It once avoided an X-Eye and a Sleep Seed, then KOing with Roar of Time. Bitch.
Oh, I loled when Palkia appeared in Sharpedo Bluff.
Palkia: "Surprise rape, everybody!"
Partner: "Oshi- Wait what?"
I'm doing Spatial Rift atm.
EDIT: Fucking Monster House on last floor's stair room. I was so predicting it and Foe-Seal Orb didn't do a thing, because an Electrivire came in and Discharge'd me to death.
EDIT 2: I wonder how Palkia got a section of its own...