Forums · Mystery Dungeon 2 discussion topic • Page 6

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CrossDragon

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May 6 '08

Also, Serebii has finally revealed the link for PMD2's WM Generator. I've been screwing around with it. And to no avail. It doesn't seem to be working for me. I can't seem to generate a WM code for Golden Seeds. If anyone can confirm whether or not this works, it's be appreciated. Anyways here it is,

http://www.upokecenter.com/games/dungeon2/guides/wondermail.php
Rating: 0

CrossDragon

0 +0

May 6 '08

Ok, nevermind. After screwing around with it some more. It works. Here's the fruits of my labor. A Golden Seed Mission!

Client: Magmar
Objective: Rescue Aron
Place: Beach Cave 3F
Restrictions: None
Difficulty: E (10)
Reward: Golden Seed
Wondermail:

5KQ7 3K8+ 4&7Y
R6NQ P7+Y =K8&
Rating: 0

Slowflake

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May 6 '08

Just did Quicksand Cave. Recruited a T-tar down there... stats look nice enough, but I don't know about their growth, and aside from Dark Pulse all the good moves are TMs (thankfully it learns a lot of good ones). And of course there's the damn sandstorm. Of course at this point in the game sandstorm doesn't beat natural regen, but the sandstorm damage notices get old real fast. Mesprit was pathetic, what a joke. And it seems I can't get back to Quicksand Cave either until I beat Dialga, so I'm expecting Crystal Crossing to be the same. Which means for now NO BULLET SEED UNTIL AFTER DIALGA, unless I get really lucky. Dammit. Anyway, I recruited all the first forms present in Quicksand Cave thanks to the Golden Mask, so I won't need to return there until I can recruit Mesprit anyway.

A look at Ninjask's movepool, and it looks freaking sweet. The mandatory Silver Wind, Fury Swipes, Agility, and then there's Mind Reader to help with Fury Swipes, since multi-hit moves seem to miss more in this one. Swords Dance, Mud-Slap and Shadow Ball are also nice. And of course, Speed Boost is one of the sweetest abilities in the game. If you don't know about it, your movement speed increases by 1 every 250 steps you take on a floor, and the boost doesn't go away until you take the stairs. The downside, of course, is that if you lead with Ninjask you'll lose your teammates a lot.

Next up is reaching whatever rank comes after Diamond (I think it's Super, 515 points left), and after that it's on to the Azelf arc, and then the trip to the future. Not right now, though... I'm juggling between work, chores, Brawl and this.

Edit: Oh, a generator out already? Wow. I'm debating whether to use this or not, though. Thing is, just about every code ever made will come from this thing... hmm.
Rating: 0

CrossDragon

0 +0

May 6 '08

I did a WM Mission a while before the WM Generator came out and got a Tyranitar as results. I must say, it's pretty good getting it at Level 1. The Stats Growth is quite decent, imo anyways. Right now, I really can't do anything though. SOS anyone?

I havent tried the Bullet Seed TM yet as I haven't found a pokemon that knows how to use Recycle, but I'm just itching to find one and spam recycle on Bullet Seed.

On the other hand, does anyone know a multi hitting Fire/Water Move that's like Bullet Seed? I don't think such a move/s exist. And I need a better moveset for Torterra.

Also I've confirmed that everytime my Torterra uses Wood Hammer the recoil is always 18 no matter how much damage you inflict on said opponent, so I'm guessing Flare Blitz is the same. With that said;

SOS SOMEONE!!! ;_:
Rating: 0

Slowflake

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May 6 '08

Sorry, there's no multi-hit Fire or Water move. You'll have to settle for Flamethrower and Water Pulse. And there's no real need for Recycle anymore now that you can get endless amounts of TMs of any kind.

Seriously, after the MD1 generator I thought the game designers would be smarter and make it totally impossible to get certain things like Pokémon-specific charms via WM, but nope. Piss-easy Luck Brooch for everyone, lulz.

Moveset for Torterra? Bullet Seed, Rock Polish, and... two other moves you like. Seriously, Torterra's movepool isn't that good. Swords Dance maybe? Bite for the flinchax? BTW, recoil's 12.5% of your max HP, just so you know.

Edit: So I thought about it, and here's what I'm going to do. I'm not going to give myself anything that would make the game too easy (though my excessive levels might already do that). Just a bunch of TMs I want for my current party for the moment, nothing more. So no Luck Brooch or strings of Joy Seed runs or anything of the sort. I had the same mentality back in Diablo 2: no endless Mephisto or Pindleskin runs with MF Babas. Of course, the end result is that I never got any item better than Shaftstop or Kuko Shakaku, but them's the breaks. If I don't ever get a Luck Brooch, so be it.

Edit 2: According to the new FAQ on GameFAQs, Mewtwo is considerably harder to recruit than Celebi. At least they acknowledged the fact that it was hardly a fair trade to begin with. Also, I just learned Spacial Rend hits all enemies in the room. Throw a totally unfair charm on top of that and you got a Poké that just might make having only 3 Pokés in your party worth it. Apparently, Earth Power hits all enemies in the room as well, but does it hits allies like EQ does? My money's on yes, but I could be wrong.
Rating: 0

Ominous Doom

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May 7 '08

[QUOTE USER="CrossDragon" TIME="1210052939"]Ok, nevermind. After screwing around with it some more. It works. Here's the fruits of my labor. A Golden Seed Mission!

Client: Magmar
Objective: Rescue Aron
Place: Beach Cave 3F
Restrictions: None
Difficulty: E (10)
Reward: Golden Seed
Wondermail:

5KQ7 3K8+ 4&7Y
R6NQ P7+Y =K8&[/QUOTE]

^5 Cross! You totally nailed my needs for lots of Golden Seeds (P.S.: For my Dratini >_>)


EDIT: gg Amp Plains but you lost.

Rating: 0

Ominous Doom

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May 7 '08

I'm now in Quicksand Pit, B9F. MONSTER HOUSE. A Foe-Fear Orb owned them all.
Rating: 0

Slowflake

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May 8 '08

lawl Foe-Fear Orb. That's what you get for doubting the power of Bulbasaur (edit: and being grossly overleveled). </shill>

Just took a look at Serebii's IQ skill list. Among those I've never seen (most of them being the late ones), there are some really cool ones, but the one that seems really gamebreaking is Time Tripper. Free speed boost is just obscenely powerful (though if it's on your leader you'll have a hard time keeping your partners around). Cheerleader is one of the best also, and to boot it's one of the very early ones. These two I think are the only ones that can affect which Pokémon you'll use (as long as you have the metric ton of Gummis required for Time Tripper). Speaking of Time Tripper, the name seems to suggest Celebi's in group I. I don't know if that's true or not, but if it turns out it is in group I and Mewtwo isn't, I'm going to be very very angry, since I bought Darkness on the sole basis that Mewtwo's stronger.

Edit: Thought about group I some more, and you know who I don't want to see in there? Pichu and Togekiss. Balance already took it in the ass with Luck Brooch and Thundershard, the last thing I want to see is Togekiss using not one, but TWO Silver Winds every turn until everything in the world dies from too much silver powder in their lungs. Or fries from endless Nasty Plot-powered Shock Waves, in Pichu's case. Of course, using a walking/flying deathmobile is awesome in its own way, and I wouldn't spit on it if I ever got the required items, but whatever balancing job there was (if there was any) is a spectacular failure. Even if neither Pichu nor Togekiss fall in group I.
Rating: 0

CrossDragon

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May 9 '08

After looking over the IQ List, some of IQ skills that caught my eye were: Stair Sensor, being able to learn where the Stairs are when you change floors, which can be helpful. Fast Friend, which raises your recruit rate, which is also awesome. I'm guessing it's like a Friend Bow. And No Charger, which would be great for Grass Types and Fire Types, especially with Solar Beam. Although limiting your PP(Which can be easily recovered due to Max Elixir) you could spam Solar Beam. Although these skills take massive amounts of gummis to achieve, it might be worth it in the end. ( I only have 3 1/2 Stars on my Infernape) But then that's what the WM Generator is for!
Rating: 0

Slowflake

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May 10 '08

Today, UPC updated with something I've been waiting for for a while now - STAT GROWTH TABLES! BTW, use this link, not the one on UPC's front page - it's broken and leads to the MD1 stat charts.

Of course, I'll update this post with comments as I take a gander at the charts.

- In MD1, starters got huge stat boosts past level 80 on one condition - that they were fully evolved. That's no longer the case, so if I reach level 100 by the time I beat Darkrai - which actually looks possible at this point - I won't be missing out on much.

- Hell, it looks like there's no difference at all between the stat growths of a given starter's forms. The one exception I've noticed is the obvious Pichu (though there may be others). However, the difference between Pichu and its evos is nearly nothing, which makes one a huge, HUGE menace when you've got a Thundershard.

- Speaking of items that grant infinite PP, Togekiss' stats are garbage, just as I expected.

- My picks of Surskit and Geodude to round out my team look to have worked out well enough, especially for crapshoots. Surskit's HP is slightly on the low end, but with a movepool like that it can afford it.

- There are many more Pokémon that are usable this time around - I haven't seen too many Pokés with downright crappy stats, whereas they were everywhere in MD1.

- Speaking of MD1, Mantine got nerfed to oblivion - who didn't see that coming? Unfortunately, it was so good to begin with "nerfed to oblivion" means its stats are still very solid, especially that huge special defense. And that big movepool got even better, too.

- Speaking of defensive stats, in MD1 they usually stopped growing around the 50s. Now they grow all the way to level 100 in most cases.

- Now, on to the legendaries. In MD1 they weren't so good, with the GSC trio among the only ones that really stood out. In MD2, they're all great, to the exception of Phione and Manaphy, who are simply pathetic, and Giratina and Cresselia, who are solid, but not as much as the other legends. Rayquaza, Dialga and Palkia especially stand out. Not only have they got incredible stats (arguably the best in the game), but they have completely broken held items (Rayquaza's increases speed by 1 in clear weather, Dialga's halves all damage taken, Palkia's boosts all damage given by 50%). It's up to you to decide whether it's worth it to have only three team members. Also, keep in mind that the birds all have moves that hit the entire room, Roost and Agility.

- Mewtwo has a better movepool than Celebi. Mewtwo has better stats than Celebi. I pity you Time players.

Bottom line: in MD1, there was little reason to use legendaries. Here, there's little reason NOT to. Even if you don't want to be forced into a 3-man team, there's still the birds (whose size is down from 4 to 2), Mewtwo, the Regis and so on.
Rating: 0

Ominous Doom

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May 10 '08

Finally I beat Primal Dialga... At Level 56.>_>
Its Roar of Time kept crit haxing me to hell. FUCK YOU MISTER.
Rating: 0

CrossDragon

0 +0

May 10 '08

[QUOTE USER="Ominous Doom" TIME="1210451646"]Finally I beat Primal Dialga... At Level 56.>_>
Its Roar of Time kept crit haxing me to hell. FUCK YOU MISTER.[/QUOTE]


56 is overkill. I've beaten postgame and my Torterra's only 54. <_< Wtf is wrong with you? I beat it when I was like 32. >_>
Rating: 0

Ominous Doom

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May 10 '08

[QUOTE USER="CrossDragon" TIME="1210462107"][QUOTE USER="Ominous Doom" TIME="1210451646"]Finally I beat Primal Dialga... At Level 56.>_>
Its Roar of Time kept crit haxing me to hell. FUCK YOU MISTER.[/QUOTE]


56 is overkill. I've beaten postgame and my Torterra's only 54. <_< Wtf is wrong with you? I beat it when I was like 32. >_>
[/QUOTE]

I spammed Golden Seeds until frogs do fractions. >_>
Rating: 0

Slowflake

0 +0

May 10 '08

Hah! My level 47 before Crystal Cave is ALL NATURAL. Beat that!

Edit: Just checked out some more stats. Abomasnow seems to be the one non-legendary that can tangle with the best of them. Hope you got a team ready for the hail, though. And when they said they improved Kecleon... they weren't ****ing around. 340 HP and 312 everywhere else at level 100. BEAT THAT. Nincada is a sick, sick joke, evolve whenever possible. Shedinja's HP has been improved, all the way up to 21 at level 100. Gyarados is quite the monster as well, but it was size 4 in MD1, for the record. Victreebel probably has the worst stats of them all, avoid at all costs.

Edit 2: I did Crystal Cave and Crystal Crossing yesterday, and from what I understand, all I have to do is one optional mission (or several in the same dungeon) and then I'll be instantly thrust into the future arc. I'm a little apprehensive of how it's going to go, since five dungeons is longer than MD1's exile arc, or the expedition earlier in this game. But I'm level 50 now, so hopefully I'll be fine.
Rating: 0

gameboy

0 +0

May 11 '08



Well I'm practically through with my md2 experience.that last symbol after darkrai is a golden chest, you get it once you've obtained the 7 treasures.( But don't tell Doom that)
Anyway, I'm just putting together a team of favorites since i can easily get them to lvl 100. I'm using Feraligatr (no surprise there) Charizard (thinking of replacing, but not sure for what) and Salamence. it works pretty well, except when I go to dark crater for entei recruit. 3 fire moves on charizard is >_> when most of the pokemon in there have flash fire.


also, sorry about the bluriness, my camera wont zoom in right for my ds screen

And yes, im named jerem and team libelldra, 60 hours in >_>
Rating: 0

Ominous Doom

0 +0

May 11 '08

[QUOTE USER="gameboy3333" TIME="1210559571"][a href="http://i70.photobucket.com/albums/i85/gameboy3333/SNV31488.jpg"][/a /]

Well I'm practically through with my md2 experience.that last symbol after darkrai is a golden chest, you get it once you've obtained the 7 treasures.( But don't tell Doom that)
Anyway, I'm just putting together a team of favorites since i can easily get them to lvl 100. I'm using Feraligatr (no surprise there) Charizard (thinking of replacing, but not sure for what) and Salamence. it works pretty well, except when I go to dark crater for entei recruit. 3 fire moves on charizard is >_> when most of the pokemon in there have flash fire.


also, sorry about the bluriness, my camera wont zoom in right for my ds screen

And yes, im named jerem and team libelldra, 60 hours in >_>[/QUOTE]

No one told me. I saw it. Oh wait... YOU TOLD IT TO ME!!

Anyways, I'm curious. What are the Seven Treasures?

Rating: 0

CrossDragon

0 +0

May 11 '08

Dusk, haul ass and get on the official server, since it seems you are not on IRC.
Rating: 0

Slowflake

0 +0

May 11 '08

I assume it's the instruments you get when recruiting the event legendaries.
Rating: 0

rose!cherubi

0 +0

May 12 '08

I know this is MD2 topic, but can you recommend a good starter pair for MD1? I've never got past Groudon stage.
Rating: 0

Slowflake

0 +0

May 12 '08

I strongly recommend Bulbasaur and Charmander. Sleep Powder is a terrifyingly broken move when it comes to crowd control (even though it's dwarved by Spore), and Bullet Seed is just broken bull****. As for Charmander, the big selling point for it in MD1 is that you don't have to wait as long to evolve as in MD2, and that when you evolve into Charizard, regardless of your level, you gain access to Heat Wave. Now, back then, there were only 3 moves that hit the whole room - Heat Wave, Powder Snow and Silver Wind - and none of them were TMs. So having easy access to a Pokémon with exceptional stats and Heat Wave is an opportunity you shouldn't pass up.
Rating: 0

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