Slowflake
0
+0
Apr 23 '08
UPC's documentation is what I used for MD1, and most of what it says about the moves remains true here (except for PP, of course). Speaking of PP, Bubble's has been nerfed to hell and back, so Water Pulse, which has 12 as well, is a minor improvement over it because of the confusion chance. But back to UPC... it's common knowledge the stats had a massive overhaul in this game, so everything that has to do with stats is completely outdated.
Electivire finally opened shop, so I now have Sleep Powder. I might give the Dojo another go soon.
Anyway, Surskit DOES have only 9 moves, but it has two great ones right off the bat, Bubblebeam might still have more PP than Bubble (AND be stronger AND more accurate), and Agility's still among the best moves in the game. Not to mention all the goodies that rain down on it when it evolves... it's almost too good. No joke. Not saying Poliwag is bad though, I'd probably be using it instead if it wasn't for Surskit (that, and the fact Bulbasaur has a MUCH better sleep move). Bubble, Hypnosis, Doubleslap, Mud Bomb, Dynamicpunch (which actually has pretty good accuracy here) for Poliwrath... and of course Ice Beam as TM, and maybe Focus Blast depending on whether it's ranged or not. Of course, both movepools pale in comparison to Mantine, who had the best stats of all Pokémon in MD1. Hopefully that trend continues.
As for Riolu... they didn't do anything to cop out of that contradiction? Meaning Steadfast essentially does nothing.
Now, SPOILER TIME. Turn back right now if you don't want the game spoiled.
I'm assuming the recruit-less segments are the expedition and the trip to the future, right? Well, I still gotta say, raising team members remains important, because I hear Dialga's a huge pain in the ass. And anything that can divert hits and increase firepower in the large-scale battles (Luxray and Dusknoir) is much welcome, too.