Forums · Heatran #485

zero!cherubi

0 +0

Aug 15 '07

[html]<img src='http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa485.png' border='0' alt='user posted image'>
Heatran @ Choice Specs / Choice Scarf
Modest - 252 SpAtk, 252 HP, 6 Def (Specs)
Modest - 224 HP, 252 Def, 32 SpAtk (Specs)
Timid - 252 SpAtk, 228-236 Spd, 20-28 HP (Scarf)
Modest - 252 SpAtk, 236 Spd, 20 HP (Scarf)
Flash Fire
~ Overheat
~ Earth Power
~ Flamethrower
~ Dragon Pulse / HP Electric / HP Ice

The moveset is pretty straightforward. Overheat destroys damn near everything that doesn?t resist it not named Blissey / Cressy. Earth Power is in there for coverage. Flamethrower is for those ?weak to fire? and ?poor special defense? opponents that you?ll KO anyway. The only notable Pokemon that wall Fire + Ground are Salamence, Gyarados, Dragonite, Aerodactyl (and to a lesser extent, Charizard and Flygon). Dragon Pulse hits them all for neutral and some for 2x effective damage, HP Electric hits 3 Super Effective but one is immune to it and it has lower base power, HP Ice has lower base power but hits everything neutrally while hitting 3 of them for 4x and one of them for 2x. Its up to you, really. With the second spread, you 2HKO Starmie with Overheat even with the SpAtk drop. It can OHKO you with Surf though. so its still a losing battle, but my point is that even a Fire resist takes a massive chunk of damage from Overheat. With the second spread, he could take a Close Combat from a ScarfCross and live while OHKOing it with Overheat / Flamethrower. You?re sitting at a nice 501 Special Attack with some pretty solid Defenses to boot, so its not really a big problem. The third spread also counters Heracross very well, since it outspeeds ScarfCross and OHKOs with Flamethrower / Overheat. You do end up sacrificing a fair deal of power, but its not too drastic. The first spread is pretty much standard for those of you that want a Sparta-type Heatran (awl dah powah!). The final one is designed to outpace +Spd Sceptile and Zam and OHKO them (Sceptile with Flamethrower, Zam with Overheat). It can?t outspeed Weavile but it resists both of its STAB attacks which is always good. The only thing to worry about is that unSTABed, 75 base power Brick Break? Not something to be too afraid of?

Heatran @ Choice Band
Brave - 168 Atk, 252 SpDef, 88 HP
Flash Fire
~ Overheat
~ Stone Edge
~ Earthquake
~ Explosion

Physical Heatran with Overheat for lack of a solid Physical move. You come out with an attack stat that is still less than your special attack stat (before the CB boost, of course), so its really not a problem. Its not the most viable thing in the world, but it could be done. It OHKOs Infernape with EQ and 2HKO?s Starmie with EQ / Stone Edge. It OHKOs SpecsMence about 5/8 of the time and 2HKOs Gyarados with it always. It has enough Special Defense and HP to assure that it survives one Hydro Pump from a SpecsMence, that way you could safely switch in on a predicted Draco Meteor / Dragon Pulse / Flamethrower and not worry about the possible random Hydro Pump that may be coming your way. Explosion OHKOs Blisseys but all of your other attacks 3-4HKO? So? yeah?

Heatran @ Leftovers
Calm - 244 HP / 236 Def / 28 SpDef
Flash Fire
~ Overheat
~ Stealth Rock
~ Will o? Wisp
~ HP Electric / Roar

Of course, you would STILL be crippled but with Wish support, you could come back later anyway. You also OHKO Hera with Overheat, but that?s pretty obvious? Fire + Electric provides some pretty solid coverage, only being walled by Ground / Rocks (crippled by WoW) and Water / Grounds (if you stay in against these, you?re a moron k?). It also surprises the random Gyarados switchin that thinks it could wall you somewhat effectively. I?ve noticed that its actually very easy to force Blissey out with Heatran, provided YOU switch into Blissey and not vice-versa. When you do, they tend to switch to a Rock-type to resist the predicted Explosion as well as the out-predicted Overheat / Flamethrower. Rock types don?t really like getting WoW?d so if you?re confident in your prediction, you should go for it. If you aren?t so confident and predict a ghost switchin, go for the easy Stealth Rock. The EV spread is designed to survive Close Combat from ScarfCross so that you could safely switch in to a predicted Stone Edge / Megahorn without worrying about being OHKOd. It can also switch into a SpecsMence and not be OHKO?d by an unpredicted Hydro Pump (it does 99.43% max so? yeah). You always 2HKO the Gyarados that switches in to wall you with HP Electric and it can?t OHKO you with Waterfall even after a DD. (If he happens to try to Waterfall back to back, theres a 83% chance that Gyarados will 3HKO you). Also, I have been asked why it matters if you could switch in to SpecsMence even though you don?t do anything to it. The reason is because if you DO switch in to a Flamethrower / Dragon Attack, you have instant momentum and can freely Stealth Rock / WoW on its way out.

Heatran @ Choice Specs / Life Orb ***Credit to Ruesap
Rash - 252 SpAtk, 132 Speed, 124 Atk
Rash - 176 Atk, 132 Speed, 200 SpAtk
Modest - 252 SpAtk, 132 Speed, 28 Atk, 96 HP (Life Orb)
Flash Fire
~ Overheat / Fire Blast
~ Dragon Pulse
~ Earth Power
~ Explosion

Heatran is one of the special sweepers that's joining the Explosion crewing - packing Explosion just to blow up Blissey switch-ins. This has several EV spreads in order to do maximum damage to Blissey. The first spread deals 95.24% - 112.04% to max/max Def/HP Blissey, and deals 97% damage at minimum to 704 HP/max Def Blissey. The second spread ensures a KO on max/max Blissey, at the cost of some SpAtk. The third spread allows more move versatility, but limits Heatran's strength, and is a guaranteed OHKO on Blissey, even with the -Atk nature. All spreads run 132 speed to order to outspeed Adamant T-tar.

Heatran @ Choice Scarf ***Credit to Ruesap
Hasty - 252 SpAtk, 172 Speed, 84 Atk
Hasty - 252 SpAtk, 148 Speed, 108 Atk
Rash - 252 SpAtk, 132 Speed, 124 Atk (Only with HP Ice)
Rash - 176 Atk, 132 Speed, 200 SpAtk (Only with HP Ice)
Flash Fire
~ Overheat
~ Explosion
~ Dragon Pulse
~ Earth Power / HP Ice

Scarf Heatran, this one with Exploding action. The first spread allows Heatran to outspeed Jolly Weavile, and deals respectable damage with Explosion to Blissey. The second spread allows Heatran to outspeed +Speed base 120s and does even more damage to Blissey. And yes, before you lol at HP Ice, it's a surprisingly effective counter for Garchomp, Salamence, and the rare Dugtrio. The third spread is an ensured OHKO on Garchomp, and is an OHKO on Blissey with Explosion and Stealth Rock support. The final spread ensures an OHKO on Blissey with Explosion, even without Stealth Rock support.

<img src='http://upload.wikimedia.org/wikipedia/en/5/5c/Heatran.png' border='0' alt='user posted image'>
Other Options: Flash Cannon, Substitute, Toxic, Life Orb, Shed Shell.
Flash Cannon is always an option but is generally less than accepted due to its bad coverage. It does get STAB, meaning it COULD be used, but it is usually outclassed by the better-coverage ones. Substitute and Toxic are options on the Tank set, but the Heatran is already limited in the move-section, and WoW is generally better than Toxic as well. Life Orb is an option but since Heatran can usually take at least one or two hits and since hes not exactly the FASTEST thing around, it could possibly lead to a quick end for the Firey frog. Shed Shell is an option for escaping those Nasty Dugtrios as well as the rare HP Ground / Fighting Magnezones.

***COMING SOON!***
TrapTran set (_Jth)
Focus Sash set (_Jth)
SunnyBeamer set (_Zero1)[/html]
Rating: 0

Ruesap

0 +0

Aug 15 '07

Include Shed Shell in other options, in the event that Dugtrio and/or HP Ground Magnezone become popular.

Also,
QUOTE
Heatran @ Leftovers
Calm - 244 HP / 2
Flash Fire
~ Overheat
~ Stealth Rock
~ Will o? Wisp
~ HP Electric / Roar


Rating: 0

Lucky

0 +0

Aug 20 '07

Needs another defensive set IMO, I have one roughly half conmpleted, which is basically set on burning (and living) the most common physical sweepers.

Just IMO.
Rating: 0

demigodxyz

0 +0

Aug 24 '07

Magma Storm needs a mention as it traps the opponent if it hits. It makes a solid Blissey counter if she switches in, you storm and trap, and then Explode right in her fat pink face.

Edit: Nevermind if it is the one in Coming Soon.
Rating: 0

_anubis!imx

0 +0

Sep 3 '07

SleepTalk should get a mention, though using a more defensive spread, with lava plume over flamethrower for the burn rate, and then hp grass / dragon pulse.
Rating: 0

demigodxyz

0 +0

Sep 3 '07

QUOTE (Anubis Zero @ Sep 2 2007, 07:40 PM)
SleepTalk should get a mention, though using a more defensive spread, with lava plume over flamethrower for the burn rate, and then hp grass / dragon pulse.

SleepTalk probably should only be in other options, not a set.
Rating: 0

Boltbeam

0 +0

Sep 3 '07

QUOTE (demigodxyz @ Sep 2 2007, 10:42 PM)
QUOTE (Anubis Zero @ Sep 2 2007, 07:40 PM)
SleepTalk should get a mention, though using a more defensive spread, with lava plume  over flamethrower for the burn rate, and then hp grass / dragon pulse.

SleepTalk probably should only be in other options, not a set.

I disagree. Heatran is bulky enough and has the type to pull off a Sleeptalk set. Besides, ground/water/fighting moves can all be seen from a mile away which can help you net free switch ins.
Rating: 0

Phiddlesticks

0 +0

Sep 17 '07

I've been using a simple Sub/Lava Plume/HP Electric/Earth Power set lately. Sub scouts switches to Heatran, Gyara, etc. It's also cool since Heatran can freely set up a Substitute vs a lot of Pokemon. Lava Plume + HP Electric OHKOs bulky Gyara with Leftovers (it does EXACTLY 100%, weird). Overall it's almost like a hybrid of the defensive and offensive sets; Sub/Lava Plume allow Heatran to set up and almost be defensive if it wants to be, while 3 attacking moves + 393 SpAtk lets Heatran sweep lategame.
Rating: 0

Sir Spanky

0 +0

Sep 17 '07

Guys seriously...

There are two choice scarf sets that differ by just one move! On the top one just add/Explosion, which should be on there anyway. You are also missing a LavaPlume/Explosion set to deal with Blissey.
Rating: 0

jth!slacknet

0 +0

Sep 17 '07

QUOTE (Sir Spanky @ Sep 17 2007, 12:35 PM)
Guys seriously...

There are two choice scarf sets that differ by just one move! On the top one just add/Explosion, which should be on there anyway. You are also missing a LavaPlume/Explosion set to deal with Blissey.

yeah it says I'm gonna make that, but I totally forgot
thanks spank me ^__^
Rating: 0

MXIIA

0 +0

Sep 23 '07

What About an Endure + Salac berry set?
Rating: 0

The Crazy Monkey

0 +0

Sep 23 '07

And waste all those defenses?
Rating: 0

Captain

0 +0

May 24 '08

hmm, I'd be easier to read if it were seperated in paragraphs. Well, at least it would look better.
Rating: 0

hailzeon0079

0 +0

Jul 11 '08

I've been running a decent heatran set that runs taunt, it allows free damage/scares away bliss and cressy, with a stab fire blast or flamethrower. And heatran is bulky enough to use a sleep talking set.
Rating: 0