Taken from Gamespot:
"The nice thing about storming the shores of Normandy or confronting a host of merciless aliens in a game is that getting riddled with bullets doesn't actually result in the player's death. But why play a game if there's no punishment for failure? Luckily, gamers will now have a chance to feel the impact of those deadly rounds with TN Games' new force-feedback 3rd Space FPS Vest.
Using TN Games' proprietary "impact-generating" technology, the vest is equipped with eight embedded pneumatic cells which lend a real-world jolt to the in-game ordnance that strike home. The cells are calibrated to mimic the direction and force of projectiles, and TN Games notes that the vest can also be used for "a wide array of sensory experiences, from crushing explosions to fear-inducing finger taps on the gamers' shoulders."
When it goes on sale November 21, the 3rd Space FPS Vest will come bundled with TN Games' multiplayer first-person shooter Incursion, as well as a vest-compatible version of Activision's Call of Duty II. The bundle can be preordered through the company's Web site for $189.00, though the site currently has the item discounted to $169.00. The vest is compatible with Windows XP "or higher," and TN Games had not responded to whether a console version was in development as of press time.
TN Games claims the vest will also work with id Software's Quake 3, Quake 4, and Doom 3 through free software patches. It is available in three colors: camo, black, and pink, presumably for the ladies.
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This seems quite interesting. You simply put on the vest, and your body can now be used to interact with the game. Of course, not only can you get shot, but you can feel other things such as "fear-inducing finger taps on the gamers' shoulders." I wonder what you would feel in GTA when you take a hooker into the back of your car? Bwahahahaha.
Imagine if you put this together with the Wii and some Surround Sound? Is it the ultimate sensory experience? Are games going to brainwash people with all of this extra equipment? Pushing a button and shooting someone in a video game is one thing, but feeling the battle pushes it to a whole new level.
What are your thoughts?