Gaming@NINA

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Forums · No$GBA 2.4f released!

universe_jdj!imx

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Sep 19 '07

[quote]17 September 2007 - version 2.4f
- cheat: fixed conditional counter for cbds parameter lines (thanks Hiei Youkai)
- cheat: raised strnlen to 5kbytes for about 256 codes/line (thanks Hiei Youkai)
- nds/gba/help: added info on unknown add-ons (gba ir/wifi and nds memory exp)
- nds/help: added info on ds rumble option paks (thanks bottledlight ds wiki)
- gba/help: added some very basic info about the gameboy player (thanks flubba)
- gui: allows to resize debugmsg/cheat/fileslst windows (with anchored buttons)
- gba/help: added yoshi x/y-axis info (thanks flubba) (still incomplete though)
- gba/help: added warioware z-axis gyro info (thanks momo vampire for the cart)
- gba/help: added rumble and fram info (thanks momo vampire for warioware cart)
- gba/help: added notes on special meaning of 1st (and 4th) letter of gamecode
- nds/3d: emulates alpha blending master enable/test mode bit (disp3dcnt.bit3)
- gba/memfill: fixed memfill code (data step/repeat count) (thanks Hiei Youkai)
- nds/cheat: removed various ARDS checks (accepting addr with unknown offsets)
- gba/nds: corrected hblank durations (thanks sebastien), no-vblank in lastline
- gba/nds/help: notes on hblank=0 duration (1006/1606/1613 on gba/nds9/nds7)
- gba/nds/help: notes on no-vblank-flag in last line, and hblank in ALL lines
- nds/cheat: removed alignment check for [[X]+Z] (works with uninitialized [X])
- nds/cheat: changed ARDS enable-code detection (9 lines with specific 4th/9th)
- multi-cpu-timing: machine_switch_request processed AFTER all event_handlers
- nds/3d: emulates texture master enable bit in disp3dcnt (thanks peter schraut)
- nds/3d: emulates material-alpha (rather than only color-alpha) (thanks peter)
- nds: emulates hinge/unfold irq (additionally to hinge status) (thanks antonio)[/quote]

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Chicklet

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Sep 19 '07

Wondering something here,
Is it just me or does others experience the same problem with this site :
http://www.jumbodir.com/
I can never get anything to download from them.
Doesn't matter what browser I try either.

anybody else?
Rating: 0

universe_jdj!imx

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Sep 19 '07

It's working fine for me :

Anyone with problems can use the official mirror --> http://nocash.emubase.de/no$gba-w.zip
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ThaDman

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Sep 20 '07

Thanks For the suggestion on the NO$GBA 2.4e post Universe but it didn't work. All my settings are correct and everything but it still doesn't work. For the problem im having it says to patch the rom but that is no longer needed.
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eggie

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Sep 21 '07

thanks universe,

hope metroid works better on this one
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blckcobra

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Sep 23 '07

can this run pokemon pearl or diamond
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universe_jdj!imx

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Sep 24 '07

Yes.
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conan_kun13!imx

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Sep 25 '07

Well srry for bother you guys but i downloaded v2.4f but it kept saying "The data could not be read, please turn off the power, the remove and reinsert the DS game cart"

Am i doing something wrong cuz it seem that it works fine for everyone.  This is my first time using No$gba.

Thanks in advance for your help.

Oh yeah, the 3 games i tested this on is Pokemon Diamond, Pearl,and Yugioh 2007.
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universe_jdj!imx

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Sep 25 '07

Change the "NDS Backup Cartridge type" to something else. Try every possibility. You'll find something that works.
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blckcobra

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Sep 29 '07

how do i speed it up it goes too slow
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universe_jdj!imx

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Sep 29 '07

http://www.mxemu.com/forum/index.php?topic=28635.
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blckcobra

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Sep 30 '07

okay i have those thinks in a file just for the no$gba and the gameplay is still too slow it goes at like 30-53%
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universe_jdj!imx

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Sep 30 '07

Try setting the process priority to high, otherwise it's your computer, you need a powerful PC to get a constant speed over 100%.
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