[quote author=Eclipse link=topic=12124.msg60833#msg60833 date=1117575165]
The Gamecube has a 128-bit processor. None of the Nintendo systems had 32-bit. I know this for a fact, because the Dreamcast's processing power and graphics are diminished compare to the Gamecube. Most Gamecube games barely load!
And Super Mario 128 is maybe true, though it could be Super Mario DS. But we don't know, as there haven't been any new Mario games, 2D or otherwise, since 2003. NEW, not ports or anything (DS and the GBA titles count as this)
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It never says that...You know that most PCs today are 32 bit processors, right? You can't know how many bits something is by looking at it, only in the specs. That's like saying just because Farcry has better graphics and faster play than Super Mario 64, therefore computers must have a 128 bit processor. They're 32. Some are 64...not many. Most likely yours is 32.
If that thing before was my opinion, I would have said "I think that Nintendo doesn't work that way...". But I didn't...It's fact. See also Super Mario 64 DS. They didn't call it "Super Mario dual 32". I do agree that I know they would probably drop the 64 on the end. If it came out for GCN, they'd probably call it "Super Mario Gamecube" or something. Either that or "Super Mario 62 2".
I wonder if when they come out with DDR games for Revolution if they're going to name the games "Dance Dance Revolution Revolution"